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Viewing 15 posts - 76 through 90 (of 465 total)
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  • in reply to: ETA: Next book #3115
    Rosver
    Member

    Tizzy. It is common for names to have meaning especially in literature.Example:

    Lucifer (Bible) = Lightbearer
    Draco (Harry Potter Series) = Serpent
    Ebenezer (A Christmas Carol) = Stone of Help

    My most favorite was in the children story Charlie and the Chocolate factory whose names are rather descriptive:

    Veruca – Wart, a rather unpleasant meaning, don’t name your girls Veruca.
    Teevee – TV
    Gloop – you know what it means, paired with Agustus (= great), you have “great” gloop
    Beauregarde – Regarded Highly; also Violet: “Violet! You’re turning violet!”

    Names in fiction can be very revealing. Well, some research:

    Tizzy – an excited state of agitation; a nervous, excited, or distracted state… defines you very well
    Thomas means Twin
    Edward means Wealthy Guardian

    in reply to: ETA: Next book #3117
    Rosver
    Member

    Well, authors tend choose the name of their characters carefully. Some even are so deliberate it is obvious:

    Superman
    Snow White
    Cruela De Vil

    This is especially prevalent in Roman and Greek literatures. All their names pertain to something about the characters.

    Also, in early times, people choose names carefuly. They tend to choose names for auspicious connotations. The meaning of names can be very optimistic:

    Jack: God is Gracious
    Sophia: Wise
    William: Protection
    Elizabeth: Oath of God

    After all, no parents would like to name their children with something awful like Veruca, or Putrid, or Compost. Though in literature authors name villians and awful people awful names.

    in reply to: Time Frame on next book #3565
    Rosver
    Member

    Hmmm. Any plan B if the cover isn’t delivered?

    in reply to: Time Frame on next book #3533
    Rosver
    Member

    @Ziipo

    Great idea. If only we could really make good enough work though. Well, there should be at least one out there. Would give a try too. It should not be that difficult yes?

    @The Author Guy

    I tend to reread mine though. I have reread Around the World in Thirty Days, Harry Potter, some fan fictions and of course Demons of Astlan this last few weeks.

    There are books that seems to be more rereadable that others.

    in reply to: Time Frame on next book #3541
    Rosver
    Member

    Yes, some books just connects with us and is able to maintain that connection even after it is reread many times. It fulfils us in someway.

    @Tizzy

    Oh. You do care. Especially the behaviour of humans when in pain or under threats of pain… and threat of unspeakable acts. The screams, the strugglings… all so interesting.

    in reply to: Time Frame on next book #3545
    Rosver
    Member

    Hey Tizzy. You have been hanging out with Tom. Did he killed or turtured another soul yet.

    in reply to: Time Frame on next book #3550
    Rosver
    Member

    @Tizzy

    Hmm. If I remember correcly. Boggy was in a brawl. Not to mention, many demons did want and tried to kill you. It might be easier but still not easy isn’t it?

    There is also the fact that Demons can’t actually go to Astlan in a whim so taking their fight outside might be more than difficult.

    in reply to: Time Frame on next book #3552
    Rosver
    Member

    Oops. I thought you mean ‘fight’ as in the normal kind.

    A demon war, now that is something worth seeing. But then, why don’t the Concordenax intervene? Or did this war happened after he was gone?

    By the way, demons has a way, well a simpler way, of killing demons in the Abyss if such a thing is really something of a problem? Couldn’t the other demon just run away? You mention a war though so the victim don’t have to be imobile, which implies that this method is rather quick. Most demons can’t use magic though so this method might not be magical in nature because you imply that lower demons like Boggy can do it.

    I’m really curious about what this method is.

    in reply to: Time Frame on next book #3555
    Rosver
    Member

    Welcome George as a fellow fanatic of the book.

    By the way it becomes a tradition here to sign your name in blood red text if you want to beta read the next book. Its a contract for Tizzy to own your soul.

    in reply to: Time Frame on next book #3525
    Rosver
    Member

    I know what they are but first computer games are video games designed to be played on a PC. Technically game consoles, calculators (there are games for them too, especially the programmable ones), and your phone are computers but the public don’t label them as such. For me, I really prefer calling them PC games than computer games.

    Well, almost all computer games now are video games. Those text computer games have died, just like silent films had died now. Still, there are text based computer games out there, and so are silent films.

    Arcade style games are designed to make you spend your quarters, as that their gameplay is very different from other games. One defining feature of an arcade game is that, you can play the levels in a few minutes. Second is that, each level have the same gameplay but progressively become more difficult. Third it has a fast and addictive but linear gameplay. Pac-man, the classic arcade game has these. Each level takes only a few minutes to complete (especially if your a pro), and each level progressively become difficult as higher levels have faster ghosts, and the chase is very addictive. Arcade games also has a penchant for highscores though most games do keep track of scores in someway or another.

    The video game I think that first break away from this Arcade style is The Legend of Zelda. Video game RPGs are deffinitely not an arcade game, I definitely would not play one on an Arcade. Most games now also are very nonlinear.

    FPS are not RPG, though most games now have RPG elements or are hybrid RPG. One thing that separates them is that you can remove the story element of the FPS and it will still be an FPS, remove it from an RPG and it cease to be an RPG.

    I say video games to mean those computer games that has the computer graphics as an important element. PC, Arcade or Console, doesn’t matter. Video games on dedicated consoles are console games. Games designed to be played on a PC are PC games.

    ———-

    By the way I have problem with posting that always ends with me double posting.

    in reply to: Arad’s Plane of the Thirst for Knowledge #3704
    Rosver
    Member

    You’re a demon too? Hmmm…

    Tizzy did said that he visited the Mayan Civilization.

    in reply to: Time Frame on next book #3510
    Rosver
    Member

    @Madfox

    Well, many games and movies doesn’t really care much about the story nowdays. Most are just for the looks and explosions instead of sense or content. Have you seen the Transformers movie? WTF! You might probably one of those people who liked it but not me. I can’t stand that much stupid.

    Well, from what I can see, everything seems to have lower standards in storytelling these days. TV, books, games, movies…

    @The Author Guy

    As for Shakespears’ works, it has to be, at least rectified. Reading it from original text is a chore! W is a literal double u or double v (uu or vv), u’s are replaced by v’s and v’s are replaced by u’s. Not to mention, they spell many words differently and many words are outdated. As for length, they aren’t that long. The Demons of Astlan is certainly longer than his works.

    ——————————

    The fantasy races that was encountered so far is mostly human like. There is one dragon and those shadows… still most are humanlike.

    Well, it would be really great fun to know those races. I especially wonder what kind of culture they would have.

    I have a question. If Exador have this regiments of evil, wouldn’t the other wizards find it foul? Wouldn’t they think that something is wrong with him? That he is evil or something? Though I can’t really see such behaviours and thoughts from the others. Any reason why?

    @Tizzy

    LOL

    in reply to: Time Frame on next book #3514
    Rosver
    Member

    @MadfoxII

    Sorry about that! I think I’m becoming too emotional and carried away. I’ll try to be more level headed.

    Hmmm. Sturgeon’s Law: 90% of everything is awful. Seems true nowdays.

    I can accept mediocre. They are a staple in every industry. It might not be made of amazing stuff, but they are still fine, but there is a great difference between mediocre and the awful and disappointing.

    Mindless action with thin story lines is not the same as mindless action with horrid story lines. Die Hard’s story line is not horrid. Over the top maybe, but horrid it is not. Can’t say the same things with Transformers (and many movies now days). Transformers has an already over the top premise, the transforming robots; but the movies just overworked it. It actually has lots of explosions and action and other mindless stuff, especially the later part of the franchise, but the story is severely wanting. It would actually vastly improve if they make the story simpler and ‘thin,’ instead of this overly hyped pretentious mess.

    As for Mass Effect 3, the biggest problem is that they seem to have ditched the story. The game mechanics is good but the story is not, and being an RPG, the story is an essential part of the experience. A good story is a primary requirement for such a game as this.

    Not to mention, AE rather gives very big promises that Mass Effect 3 just did not deliver.

    @The Author Guy

    You call it “regiments of evil” so I thought… Oh well.

    Thanks for the background. Very interesting stuff.

    Well, at least in those very early times, they had the excuse of the fact that the medium is very new (also very expensive). Those silent films aren’t really that easy to make. Ironically, the addition of sound even makes movie makers go haywire as they aren’t able to utilize it properly. Also, not to mention, the limitation of the technology in terms of story telling.

    But nowdays, there is literally very little excuse. With such technology as computers, 3d softwares, digital editing, modern camera, etc. the task of making a movie is so much easier. Even regular people can make one in their own backyard… and many do. But somehow, even with extremely large budgets, movie studio seems to be having low standards when it comes to the story.

    This is also coupled with the fact that a lot films they are making isn’t really made of original content. It is based on comics, books, old TV franchises or other films.

    As for video games. 1960s?…

    Though, early in its birth, it is rather primitive. The very frist ones are made by hackers. Of course the arcades. Pong? Asteroids? Pacman?… Also storytelling is virtually nonexistent. However, as technology advances, the storytelling side of games become more prominent. It even become intrinsic in gaming experience as exemplified by the RPG genre.

    Of course, there is the video game crash. People just become too greedy and started to publish games for quick cash. But then they don’t really know much about video games, which result to rather bad video games being published… A really a dark age in video game history.

    in reply to: Arad’s Plane of the Thirst for Knowledge #3697
    Rosver
    Member

    @The Author Guy

    I understand what you are saying. And as far as I could tell, yours is based more in game versions of medieval fantasy. Games tend to distort the medieval world too much. Medieval world in literature tends to be accurate enough in many aspects, and many authors work for it to be so, not so in games.

    1) We will meet this person in Book 2? Does this also means that Tom might go to Oorstemoth? If Tom is to actually meet this person you know.
    2) You don’t actually meet that person. Just because you bump into someone or this someone passed your field of vision doesn’t mean you meet that person. Meeting requires some social interaction usually get acquainted with.
    3) Hmmm. Lots of people singing eulogies for their patrons.

    Ballads and such is doubtful in its historical accuracy. It would be passed from person to person and each person would embellish it somehow. There are a large number of versions of a single ballad and historians has to sift through them.

    Though I doubt that bards can read. It is very rare to find people who can read in medieval times. Even the nobles can’t read (or write), so why would bards be? People unable to write and read is the reason why they have poetry and ballads and other stuff is popular in the first place.

    in reply to: Arad’s Plane of the Thirst for Knowledge #3700
    Rosver
    Member

    3) I was just joking. It is quite clear that your Bards isn’t the typical medieval bard (which often are background characters) but quite a tour de force apparently.

    ———

    Hmmm. Xanth… can’t say it is medieval though. It has medieval elements yes, but a large part of it is non medieval. The stories also doesn’t focus much on the medieval elements. Most of the medieval elements reside with the human side/community of Xanth, however, the stories often just follows characters wandering off somewhere and those somewheres isn’t medieval. Xanth is more of a hodge podge with little of anything cohesive.

    Disney isn’t really very focused on its story world, most of it staying in the background (like Snow White), though they still get it fine enough even with the artistic license. The most detailed medieval world they made (for me) is in Robin Hood, and I think they got it mostly right even if it was populated by anthropomorphic animals.

    I can’t tell with the others because I haven’t seen them. That would be one thing I should ought to look at.

    ———

    Wait. You tried to make an RPG? You are more awesome than I thought =d> . Yes, you didn’t finish it but it is still awesome.

    What game engine did you use or plan to use? Or did you code from scratch? Or did you even started to write the program? Is it 2D or 3D (probably 2D but just want to ask)? Is the story finished even if the game is not?

    It would be neat if we could see some of the game art that you had made.

    ———

    Really, don’t be too restrained by this. I don’t really want you to be accurate to every detail especially if being inaccurate means more awesome story. Just keep the awesome part right.

Viewing 15 posts - 76 through 90 (of 465 total)