Beta 3 – Appendix V

Welcome To Astlan Forums Editing Issues Beta 3 – Appendix V

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  • #7867
    Iume
    Member

    [quote]
    Vampyr:

    Vampyrs are an alternate strain of vampire. [color=red][s]This alternate strain of vampire[/s][/color] This strain is typically seen as being less efficient at consuming animus. Vampyrs typically (increasing with age) have very large mouths with extremely powerful jaws. Their mouths are filled with hundreds of flexible, but sharp teeth, similar to a shark.

    Vampyrs do not have the sophisticated fangs of vampires and dhampyrs, and simply swallow blood and flesh and process it in their belly. Many have compared vampires and vampyrs to ghasts and ghouls. Vampyrs tend to be much more consumed by their hunger than vampires; they certainly have less impulse control and eating habits that make even ghouls queasy.

    In theory, old vampyrs develop additional skills similar to vampires. Such vampyrs are less common than vampires simply due to the fact that vampyrs, unable to truly control their hunger and disguise their nature for long, are often located and put down before achieving advanced age.

    In all other respects, vampires and vampyrs are essentially the same in terms of abilities and vulnerabilities.
    [/quote]

    Eliminated redundant text.

    [quote]
    Phantom:

    A phantom is a ghost with the ability to [color=red]appear visually[/color] on the material plane. While not physically present, a powerful phantom can appear completely normal and solid, they are insubstantial and unable to interact physically with the material plane.
    [/quote]

    So, does that fact they can be seen mean it is a psychic projection? They don’t reflect light or block some light? Otherwise they can physically interact if they can be seen.

    [quote]
    Mummy:

    Mummies are bandaged wrapped, embalmed corpses that are created by necromancers. They are most typically use as guards. The process of making a mummy is believed to be similar to that of creating a lich, however, liches create themselves, mummies are created by liches and necromancers, often against the will of the deceased. As with a lich, a mummy’s animus is stored within it’s phylactery. If the mummy’s body is destroyed, eventually, given enough time, it will reassemble itself. This can, however, take a very long time. One must destroy the phylactery in order to end the curse that binds the deceased to the mortal realm.

    Mummies are Unlife, but are not typically contagious—although they may have a number of parasites and other illnesses associated with them. Mummies have no issue with daylight, [color=red]nor do they typically consume animus[/color].
    [/quote]
    Unlife is unlife because it is an antimus being and must have animus to continue functioning and to maintain the binding of the animus to the body, right? How are zombies not consuming animus and still functioning? It is supplied to them? Similar w/ Liches. I get that Draugar and Revenants are not unlife because they contain no antimus, but from what was established in-story an animus body with antimus in it must be supplied with animus.

    [quote]
    Zombie:

    A zombie is, most commonly, someone who has been brought back by the dead improperly (depending on one’s perspective). From a clerical perspective, a zombie is a failed resurrection where the returning animus becomes accidentally polarized as antimus and thus imperfectly binds to the body.

    Zombies typically have relatively low intelligence, however there can be exceptions, particularly for fresh or powerful zombies. Truly powerful, well fed, well maintained, zombies can be as intelligent as they were in life. [color=red]The problem is simply that of brain decay; it muddles one’s thinking and other cognitive functions.[/color]

    Zombies are usually Unlife and they are thus contagious. The distinction is similar to ghosts. What appears to be a zombie could simply be an animated body, via a puppet master, or even a powerful ghost. In these cases, the zombie is not Unlife and is not contagious.

    Zombies will eat any part of a mortal to consume animus, just like a ghoul. However, as has been widely reported, they particularly like brains. Brain tissue is a critical part of a zombie diet in order to keep cognitive thinking working properly. The more brains a zombie eats, the smarter they are.
    [/quote]

    If ghosts and other animus-based beings that have no brain can think, then why do zombies need brains to think? Magic?

    #1552
    Iume
    Member
    #7868

    Zombies may be simply animated corpses with magic and not animus based, they are puppets.

    Typically zombies that are antimated are botched resurrections, in the case of those under a necromancer’s control, they may be powered by the necromancer.

    However, the zombie infection types are Unlife and they act like a ghoul, except they transmit zombie-ism.

    #7869

    And like ghouls, they have no huge sunlight problem.

    #7870

    [quote=Iume;6059]So, does that fact they can be seen mean it is a psychic projection?They don’t reflect light or block some light?Otherwise they can physically interact if they can be seen.[/quote]

    That is a good question. A psychic project would seem most likely, however, can they be caught on video tape or in a mirroring? That would answer the question.

    They could be more like “illusions” or “holograms”

    Animages can do either with the right skills. So my argument would be that different ones, do different things based on their skill sets.

    The same is true in wizardry when it comes to Enchantment vs Sorcery and illusions. The first creates an optical illusion, the second creates misinformation in the mind of the beholder.

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